变量:
private bool isClockwise = true;
private float angle = 0;
public Form1()
{
InitializeComponent();
DoubleBuffered = true;
}
绘制图案:
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
int centerX = this.Width / 2;
int centerY = this.Height / 2;
int radius = 100;
int thickness = 25; // 设置线条粗细
// 绘制风车的支架
using (Pen pen = new Pen(Color.Blue, thickness))
{
g.DrawLine(pen, centerX, centerY, centerX, centerY + radius * 2);
}
// 绘制风车的叶片
PointF[] points = new PointF[6];
for (int i = 0; i < 6; i++)
{
points[i] = new PointF((float)(centerX + radius * Math.Sin(2 * Math.PI * i / 6)), (float)(centerY - radius * Math.Cos(2 * Math.PI * i / 6)));
}
// 旋转叶片
Matrix matrix = new Matrix();
matrix.RotateAt(angle, new PointF(centerX, centerY));
g.Transform = matrix;
// 绘制风车的叶片
g.FillPolygon(Brushes.Red, points);
// 绘制中心实心圆
int circleRadius = 25; // 圆的半径
Rectangle circleRect = new Rectangle(centerX - circleRadius, centerY - circleRadius, circleRadius * 2, circleRadius * 2);
g.FillEllipse(Brushes.Blue, circleRect);
}
正反转:
private void button3_Click(object sender, EventArgs e)
{
isClockwise = !isClockwise;
}
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